VALORANT player profile · Europe region · Account level 129 · Title “Chill” · 0 profile views
Current rank: ASCENDANT 1 - 0 RR (as of last recorded competitive match, 2026-05-23).
Peak recorded rank: ASCENDANT 1 - 56 RR (reached 2026-05-17).
Ranks derive from recorded ranked matches; games played while untracked may not be reflected.
| Tracked matches | 84 |
|---|---|
| Win rate | 87.5% (7 W / 1 L over 14 matches with recorded stats) |
| K/D | 1.41 (347 kills / 246 deaths / 42 assists) |
| Average combat score | 6448 |
| Headshot rate | 31.8% |
| Date | Mode | Map | Agent | Result | K/D/A | ACS | RR |
|---|---|---|---|---|---|---|---|
| 2026-10-29 | Deathmatch | Lotus | Sova | - | 36/30/5 | 11058 | - |
| 2026-09-21 | Deathmatch | Summit | Fade | - | 40/20/3 | 12106 | - |
| 2026-09-11 | Deathmatch | Abyss | Chamber | - | 14/20/2 | 4190 | - |
| 2026-08-30 | Deathmatch | Split | Deadlock | - | 11/16/3 | 3618 | - |
| 2026-08-27 | Competitive | Haven | Phoenix | L | 15/19/7 | 208 | - |
| 2026-08-20 | Deathmatch | Abyss | Killjoy | - | 5/7/1 | 1619 | - |
| 2026-08-17 | fortcollins | Ascent | Chamber | W | 9/2/0 | 300 | - |
| 2026-05-23 | Competitive | Pearl | - | - | - | - | -19 |
| 2026-05-23 | Team Deathmatch | Glitch | - | - | - | - | +0 |
| 2026-05-23 | Deathmatch | Fracture | - | - | - | - | +0 |
| 2026-05-23 | Team Deathmatch | Drift | - | - | - | - | +0 |
| 2026-05-23 | Team Deathmatch | Piazza | - | - | - | - | +0 |
| 2026-05-23 | Team Deathmatch | Kasbah | - | - | - | - | +0 |
| 2026-05-23 | Team Deathmatch | Drift | - | - | - | - | +0 |
| 2026-05-23 | Team Deathmatch | Kasbah | - | - | - | - | +0 |
| 2026-05-23 | Team Deathmatch | Glitch | - | - | - | - | +0 |
| 2026-05-23 | Team Deathmatch | Piazza | - | - | - | - | +0 |
| 2026-05-22 | Deathmatch | Fracture | - | - | - | - | +0 |
| 2026-05-22 | Team Deathmatch | Glitch | - | - | - | - | +0 |
| 2026-05-22 | Team Deathmatch | Glitch | - | - | - | - | +0 |
Showing 20 of 84 tracked matches. The interactive profile lists all of them.
No penalty records for this player.