VALORANT player profile · Europe region · Account level 94 · Title “Living Nightmare” · 0 profile views
Current rank: BRONZE 2 - 57 RR (as of last recorded competitive match, 2026-05-28).
Peak recorded rank: BRONZE 2 - 57 RR (reached 2026-05-28).
Ranks derive from recorded ranked matches; games played while untracked may not be reflected.
| Tracked matches | 57 |
|---|---|
| Win rate | 20.0% (2 W / 8 L over 10 matches with recorded stats) |
| K/D | 0.78 (128 kills / 165 deaths / 26 assists) |
| Average combat score | 2938 |
| Headshot rate | 13.6% |
| Date | Mode | Map | Agent | Result | K/D/A | ACS | RR |
|---|---|---|---|---|---|---|---|
| 2026-05-28 | Competitive | Ascent | - | - | - | - | +26 |
| 2026-05-25 | Swiftplay | Corrode | - | - | - | - | +0 |
| 2026-05-25 | Escalation | Breeze | Deadlock | L | 18/19/2 | 4979 | +0 |
| 2026-05-19 | Swiftplay | Bind | - | - | - | - | +0 |
| 2026-05-18 | Swiftplay | Split | Fade | L | 4/7/2 | 167 | +0 |
| 2026-05-18 | Swiftplay | Sunset | - | - | - | - | +0 |
| 2026-05-18 | Swiftplay | Split | - | - | - | - | +0 |
| 2026-05-18 | Escalation | Fracture | - | - | - | - | +0 |
| 2026-05-15 | Escalation | Fracture | - | - | - | - | +0 |
| 2026-05-03 | Escalation | Sunset | - | - | - | - | +0 |
| 2026-05-02 | Competitive | Pearl | - | - | - | - | +24 |
| 2026-05-02 | Competitive | Fracture | - | - | - | - | -10 |
| 2026-05-01 | Skirmish: Ascension 1v1 | Skirmish B | - | - | - | - | +0 |
| 2026-05-01 | Skirmish: Ascension 1v1 | Skirmish C | - | - | - | - | +0 |
| 2026-05-01 | Skirmish: Ascension 1v1 | Skirmish A | - | - | - | - | +0 |
| 2026-04-30 | Skirmish: Ascension 1v1 | Skirmish B | - | - | - | - | +0 |
| 2026-04-30 | Skirmish: Ascension 1v1 | Skirmish A | - | - | - | - | +0 |
| 2026-04-28 | Competitive | Lotus | - | - | - | - | +17 |
| 2026-04-27 | Competitive | Fracture | - | - | - | - | -17 |
| 2026-03-17 | Skirmish: 2v2 | Skirmish A | Yoru | L | 4/17/2 | 71 | +0 |
Showing 20 of 57 tracked matches. The interactive profile lists all of them.
No penalty records for this player.